Add architecture guide for developers new to FP

Plain-language walkthrough of the bounded-context layering and the state
management (RemoteData, the Elm-style store, combining services, optimistic
updates, value objects), with a glossary — aimed at a junior with no functional
programming background.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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# Architecture guide
A walkthrough of how this app is organised and, especially, **how state is
managed** — written for a developer who has *not* done functional programming
before. No prior FP knowledge assumed. Where we use an FP idea, we explain it in
plain language first.
This is a demo of a Dutch BIG-register self-service portal (a healthcare
professional logs in, sees their registration, and can apply for
re-registration — "herregistratie").
---
## 1. The big picture: three "contexts", four "layers"
The code is split first by **business area** (a "bounded context" in DDD terms),
then inside each area by **layer**.
```
src/app/
shared/ things every context reuses (no business logic of its own)
auth/ logging in / the current session
registratie/ the user's BIG registration + personal data
herregistratie/ the re-registration application flow
showcase/ a teaching page; not a real feature
```
Inside a context you'll see the same four folders. They answer four different
questions:
| Layer | Answers… | May import Angular? | Example here |
|------------------|---------------------------------------|---------------------|--------------|
| `domain/` | What are the business rules and data? | **No** (pure TS) | `registration.ts`, `registration.policy.ts` |
| `application/` | How do we coordinate a task / state? | Yes (signals) | `big-profile.store.ts` |
| `infrastructure/`| Where does data come from? | Yes (HTTP) | `big-register.adapter.ts`, `brp.adapter.ts` |
| `ui/` | How does it look? | Yes (components) | `dashboard.page.ts` |
**The one rule that keeps it sane: dependencies only point *inward*.** UI may use
application, application may use domain, everyone may use `shared`. Never the
other way around. The `domain/` layer imports nothing from Angular, so the
business rules are plain functions you can read and test in isolation.
Allowed direction: `herregistratie → registratie → shared`, `auth → shared`.
### Why the `shared/` kernel is split too
- `shared/kernel/` — tiny generic helpers (no Angular).
- `shared/application/` — generic state tools (RemoteData, the store).
- `shared/ui/` — the atomic-design building blocks (buttons, inputs, the async renderer). These know nothing about BIG-register.
- `shared/layout/` — page chrome (header, footer, shells).
- `shared/infrastructure/` — the demo HTTP interceptor.
Imports use path aliases so they read as direction statements:
`@shared/*`, `@auth/*`, `@registratie/*`, `@herregistratie/*`.
---
## 2. The state-management ideas (the important part)
Most UI bugs come from **state that can lie** — two booleans that disagree, data
that's shown while an error is also showing, a "submit" that fires while a field
is invalid. The whole strategy here is: **make those impossible by choosing
better types.** Three tools do the work.
### 2a. `RemoteData` — one value instead of three booleans
The naive way to track a network call:
```ts
isLoading = signal(true);
error = signal<string | null>(null);
data = signal<Thing | null>(null);
```
Three signals = eight combinations, and most are nonsense (loading **and** has
data **and** has an error?). You end up writing defensive `if`s everywhere.
Instead we use **one** value that is *exactly one of* four shapes
(`shared/application/remote-data.ts`):
```ts
type RemoteData<E, T> =
| { tag: 'Loading' }
| { tag: 'Empty' }
| { tag: 'Failure'; error: E } // only this shape has an error
| { tag: 'Success'; value: T }; // only this shape has a value
```
This is called a **discriminated union** (a.k.a. "tagged union" or "sum type"):
a value that is one of several labelled shapes, where the `tag` tells you which.
Notice the data lives *on* the shape — you literally cannot read `.value` unless
you're in the `Success` case, so "loaded but no data" can't be written down.
To use it, you handle every case once. The `<app-async>` component
(`shared/ui/async/async.component.ts`) does this for you: you give it a
`RemoteData` (or a raw `httpResource`) and four templates, and it shows exactly
one. There's also `foldRemote(rd, { loading, empty, failure, success })` for
doing the same in TypeScript — the compiler makes you cover all four.
> **FP term:** a *pure function* is one whose output depends only on its inputs
> and which changes nothing else (no network, no writing to variables outside
> it). Pure functions are easy to test and reason about. We push impure things
> (HTTP, timers) to the edges.
### 2b. Combining sources with `map2` — two services, one state
The dashboard needs data from **two** services: the BIG-register (status,
specialisms) and the BRP (name, address). Each is its own `RemoteData`. Tracking
both by hand means juggling two loading flags, two errors…
`map2` folds them into **one** `RemoteData` (`big-profile.store.ts`):
```ts
profile = computed(() =>
map2(
fromResource(this.registrationRes), // RemoteData from service A
fromResource(this.personRes), // RemoteData from service B
(registration, person) => ({ registration, person }), // runs only if BOTH succeeded
),
);
```
The rule baked into `map2`: the combined result is a **Failure if either
failed**, **Loading if either is still loading**, and only **Success when both
succeeded**. So the page renders one state and the combiner callback only runs
when it's safe. (`map`, `map3`, `andThen` are variations on the same idea.)
### 2c. The store — "all state changes go through one pure function"
This is the "Elm-style" pattern. The idea in one sentence:
> **Keep all state in one value (the *Model*). The only way to change it is to
> send a *message* (*Msg*) to a pure function `update(model, msg)` that returns
> the next Model.**
Why bother? Because to understand *every* way the screen can change, you read
*one* function. No state is mutated anywhere else.
The wizard (`herregistratie/domain/herregistratie.machine.ts`) is the clearest
example. Its Model is a discriminated union:
```ts
type WizardState =
| { tag: 'Editing'; step: 1 | 2; draft: Draft; errors: {...} }
| { tag: 'Submitting'; data: Valid } // carries ONLY validated data
| { tag: 'Submitted'; data: Valid }
| { tag: 'Failed'; data: Valid; error: string };
```
Because `step` and `errors` exist *only* on `Editing`, and the other states
carry already-validated `data`, "submitting with validation errors showing" is
not expressible. The messages and the pure reducer:
```ts
type WizardMsg =
| { tag: 'SetField'; key; value } | { tag: 'Next' } | { tag: 'Back' }
| { tag: 'Submit' } | { tag: 'Retry' }
| { tag: 'SubmitConfirmed' } | { tag: 'SubmitFailed'; error };
function reduce(state, msg) { /* returns the next state; no side effects */ }
```
The component (`herregistratie-wizard.component.ts`) wires it to a signal with
the tiny helper in `shared/application/store.ts`:
```ts
private store = createStore(initial, reduce);
state = this.store.model; // a read-only signal of the current Model
dispatch = this.store.dispatch; // send a Msg
```
In the template you don't mutate anything — you send messages:
`(click)="dispatch({ tag: 'Back' })"`.
### 2d. Side effects (HTTP) without polluting the reducer
`reduce` is pure — it must not call the network. So how does a submit happen?
The component has a small **command** method that does the impure work and then
sends messages describing the outcome:
```ts
async runIfSubmitting() {
if (this.state().tag !== 'Submitting') return;
this.profile.beginHerregistratie(); // 1. optimistic (see below)
const r = await submitHerregistratie(s.data); // 2. the actual call
if (r.ok) { this.dispatch({ tag: 'SubmitConfirmed' }); this.profile.confirmHerregistratie(); }
else { this.dispatch({ tag: 'SubmitFailed', error: r.error }); this.profile.rollbackHerregistratie(); }
}
```
So the split is: **reducer = "what the new state is", command = "go do the thing,
then tell the reducer what happened."**
### 2e. Optimistic update + rollback, and shared state across pages
`BigProfileStore` is marked `providedIn: 'root'`, which means Angular creates
**one** instance for the whole app. Every page that injects it sees the same
signals. That single shared instance *is* our cross-page state — no extra
library needed.
When the user submits a herregistratie:
1. **Optimistic:** `beginHerregistratie()` flips a `pendingHerregistratie`
signal **before** the server answers. The dashboard already reads that
signal, so it instantly shows "in behandeling" (in progress). The UI feels
fast.
2. **On success:** `confirmHerregistratie()` clears the flag and calls
`resource.reload()` — that re-fetches the registration so the screen shows the
real, updated server data. ("Invalidation": throw away the stale copy, fetch
fresh.)
3. **On failure:** `rollbackHerregistratie()` clears the flag, undoing the
optimistic guess so the UI matches reality again.
### 2f. Auth/session + the route guard
`SessionStore` (`auth/application/session.store.ts`) holds `Session | null`, also
a root singleton. `login()` is a command that calls the (mock) DigiD adapter and
stores the result. The route guard (`auth/auth.guard.ts`) just reads
`store.isAuthenticated()` and redirects to `/login` if you're not signed in.
Protected routes list `canActivate: [authGuard]` in `app.routes.ts`.
---
## 3. "Parse, don't validate" — value objects
A raw `string` could be anything. After you've checked a postcode is valid, the
*type* should remember that. So we have a `Postcode` type that can only be
created by `parsePostcode`, which returns a `Result` (success-or-error)
(`registratie/domain/value-objects/`):
```ts
const r = parsePostcode(userInput);
if (r.ok) save(r.value); // r.value is a Postcode — guaranteed well-formed
else showError(r.error); // r.error is the message
```
Once something hands you a `Postcode`, you never re-check it. The validity is
baked into the type. Same idea for `Uren` and `BigNummer`.
> **FP term:** `Result<E, T>` is "either an error `E` or a value `T`" — a
> discriminated union with `{ ok: true, value }` or `{ ok: false, error }`. It's
> how a function reports failure without throwing.
---
## 4. How to add a new feature (recipe)
1. **Domain first.** Add the types and pure rules in the right context's
`domain/`. No Angular. Write a `.spec.ts` next to it.
2. **Infrastructure.** If you need data, add an adapter in `infrastructure/`
returning an `httpResource` (or a command function returning a `Result`).
3. **Application.** If there's state to coordinate, add/extend a store
(`providedIn: 'root'` if it must be shared across pages). Model state as a
discriminated union; change it only through a pure `update`/`reduce`.
4. **UI last.** Build the page/organism from `shared/ui` atoms. Render async
state through `<app-async>`. Send messages; don't mutate.
If you're tempted to add a third boolean to track state — stop and model it as a
discriminated union instead.
---
## 5. Mini-glossary
- **Pure function** — output depends only on inputs; no side effects. Easy to test.
- **Discriminated / tagged union (sum type)** — a value that is exactly one of several labelled shapes (`{ tag: 'A'; ... } | { tag: 'B'; ... }`). The `tag` says which; each shape carries only the data that makes sense for it.
- **`RemoteData`** — a tagged union for an async value: Loading / Empty / Failure / Success.
- **`Result<E,T>`** — a tagged union for success-or-error.
- **Value object** — a small type whose validity is guaranteed by its constructor (e.g. `Postcode`).
- **Reducer (`update`/`reduce`)** — the one pure function that maps `(state, message) → next state`.
- **Command** — an impure function that does I/O (HTTP, timer) and then dispatches messages with the outcome.
- **Optimistic update** — show the expected result immediately, then confirm or roll back when the server answers.
- **Bounded context** — a self-contained business area with its own language and folder (`auth`, `registratie`, `herregistratie`).
- **`signal` / `computed`** — Angular's reactive values; `computed` recalculates automatically when the signals it reads change.