# Architecture guide A walkthrough of how this app is organised and, especially, **how state is managed** — written for a developer who has _not_ done functional programming before. No prior FP knowledge assumed. Where we use an FP idea, we explain it in plain language first. This is a demo of a Dutch BIG-register self-service portal (a healthcare professional logs in, sees their registration, and can apply for re-registration — "herregistratie"). > New to functional programming or The Elm Architecture? Start with the progressive > learning guide [`fp-tea-atomic-design.md`](./fp-tea-atomic-design.md), which teaches > the concepts (with Elm ↔ this-app examples) and the recipes; this document is the > reference deep-dive it points back to. --- ## 1. The big picture: six "contexts", five "layers" The code is split first by **business area** (a "bounded context" in DDD terms), then inside each area by **layer**. ``` src/app/ shared/ things every context reuses (no business logic of its own) auth/ logging in / the current session registratie/ the user's BIG registration + personal data herregistratie/ the re-registration application flow brief/ letter-composition teaching slice showcase/ a teaching page; not a real feature (may read every context) ``` `showcase/` is a **sanctioned exception** to the direction rules: its whole point is showing multiple contexts side by side, so it may import any context. Nothing imports `showcase`. (Enforced in `eslint.config.mjs`; same precedent as the `debug-state` panel.) ### The atomic-design hierarchy, visualised The UI is built bottom-up: tiny **atoms** combine into **molecules**, which combine into **organisms**, which fill **templates**, which become **pages**. Each level only ever uses the level(s) below it — so anything you build is reusable by everything above. ```mermaid graph TD P["Pages
dashboard.page · login.page · intake.page"] T["Templates
page-shell · shell"] O["Organisms
login-form · registration-table · intake-wizard"] M["Molecules
form-field · data-row · async"] A["Atoms
button · text-input · radio-group · alert · heading"] P --> T --> O --> M --> A classDef l fill:#e5f1fb,stroke:#007bc7,color:#00567d; class P,T,O,M,A l; ``` Adding the branching intake wizard needed **one new atom** (`radio-group`) and **one new organism** (`intake-wizard`) — everything else (`form-field`, `text-input`, `button`, `alert`, `spinner`, the page shell) was reused unchanged. That is the payoff of the hierarchy. Inside a context you'll see the same five folders. They answer five different questions: | Layer | Answers… | May import Angular? | Example here | | ----------------- | ------------------------------------- | ------------------- | ------------------------------------------- | | `domain/` | What are the business rules and data? | **No** (pure TS) | `registration.ts`, `registration.policy.ts` | | `application/` | How do we coordinate a task / state? | Yes (signals) | `big-profile.store.ts` | | `infrastructure/` | Where does data come from? | Yes (HTTP) | `big-register.adapter.ts`, `brp.adapter.ts` | | `contracts/` | What's the FE⇄BE wire shape? | **No** (pure DTOs) | `dashboard-view.dto.ts` | | `ui/` | How does it look? | Yes (components) | `dashboard.page.ts` | **The one rule that keeps it sane: dependencies only point _inward_.** UI may use application, application may use domain, everyone may use `shared`. Never the other way around. In particular **`ui/` and `layout/` never import `infrastructure/` directly** — they reach data through an application store or command (lint-enforced). The `domain/` layer imports nothing from Angular, so the business rules are plain functions you can read and test in isolation. Allowed direction: `herregistratie → registratie → shared`, `auth → shared`, `brief → shared` (`showcase` may read every context; see above). ### Why the `shared/` kernel is split too - `shared/kernel/` — tiny generic helpers (no Angular). - `shared/application/` — generic state tools (RemoteData, the store). - `shared/ui/` — the atomic-design building blocks (buttons, inputs, the async renderer). These know nothing about BIG-register. - `shared/layout/` — page chrome (header, footer, shells). - `shared/infrastructure/` — the demo HTTP interceptor. Imports use path aliases so they read as direction statements: `@shared/*`, `@auth/*`, `@registratie/*`, `@herregistratie/*`, `@brief/*`. --- ## 2. The state-management ideas (the important part) Most UI bugs come from **state that can lie** — two booleans that disagree, data that's shown while an error is also showing, a "submit" that fires while a field is invalid. The whole strategy here is: **make those impossible by choosing better types.** Three tools do the work. ### Why not "just signals"? You _can_ track a network call with three signals — `isLoading`, `error`, `data`. The problem is the **state space**: three booleans is 2³ = **8** combinations, and most are nonsense the compiler still lets you write. A single discriminated union has **exactly the 4 states that are real** — the illegal ones can't be expressed at all. ```mermaid graph LR subgraph bad["3 booleans = 8 states (most illegal)"] direction TB b1["loading ✓ · error ✗ · data ✗ ✅"] b2["loading ✗ · error ✓ · data ✗ ✅"] b3["loading ✗ · error ✗ · data ✓ ✅"] b4["loading ✓ · error ✓ · data ✓ ❌ nonsense"] b5["loading ✓ · error ✗ · data ✓ ❌ nonsense"] b6["… 3 more illegal combos ❌"] end subgraph good["1 union = 4 legal states"] direction TB g1["Loading"] g2["Empty"] g3["Failure (carries error)"] g4["Success (carries value)"] end bad -->|"choose a better type"| good classDef ok fill:#e8f5e9,stroke:#39870c; classDef no fill:#fdecea,stroke:#d52b1e; class b1,b2,b3,g1,g2,g3,g4 ok; class b4,b5,b6 no; ``` The same argument applies to forms (a `submitting` boolean that can be true _with_ validation errors) and to the branching wizard (don't store "which step is next" — it can drift out of sync with the answers; **derive** it instead, see §5). Signals are still the engine underneath; we just give them types that can't lie. ### 2a. `RemoteData` — one value instead of three booleans The naive way to track a network call: ```ts isLoading = signal(true); error = signal(null); data = signal(null); ``` Three signals = eight combinations, and most are nonsense (loading **and** has data **and** has an error?). You end up writing defensive `if`s everywhere. Instead we use **one** value that is _exactly one of_ four shapes (`shared/application/remote-data.ts`): ```ts type RemoteData = | { tag: 'Loading' } | { tag: 'Empty' } | { tag: 'Failure'; error: E } // only this shape has an error | { tag: 'Success'; value: T }; // only this shape has a value ``` This is called a **discriminated union** (a.k.a. "tagged union" or "sum type"): a value that is one of several labelled shapes, where the `tag` tells you which. Notice the data lives _on_ the shape — you literally cannot read `.value` unless you're in the `Success` case, so "loaded but no data" can't be written down. To use it, you handle every case once. The `` component (`shared/ui/async/async.component.ts`) does this for you: you give it a `RemoteData` (or a raw `httpResource`) and four templates, and it shows exactly one. There's also `foldRemote(rd, { loading, empty, failure, success })` for doing the same in TypeScript — the compiler makes you cover all four. ```mermaid stateDiagram-v2 [*] --> Loading: fetch starts Loading --> Success: data arrived Loading --> Empty: arrived, but no rows Loading --> Failure: request failed Failure --> Loading: reload() note right of Success value lives ONLY here end note note right of Failure error lives ONLY here end note ``` `map2` (§2b) combines two of these into one: **Failure if either failed, Loading if either is still loading, Success only when both succeeded** — so a page renders one state, never a contradictory mix. > **FP term:** a _pure function_ is one whose output depends only on its inputs > and which changes nothing else (no network, no writing to variables outside > it). Pure functions are easy to test and reason about. We push impure things > (HTTP, timers) to the edges. ### 2b. Combining sources with `map2` — two services, one state The dashboard needs data from **two** services: the BIG-register (status, specialisms) and the BRP (name, address). Each is its own `RemoteData`. Tracking both by hand means juggling two loading flags, two errors… `map2` folds them into **one** `RemoteData` (`big-profile.store.ts`): ```ts profile = computed(() => map2( fromResource(this.registrationRes), // RemoteData from service A fromResource(this.personRes), // RemoteData from service B (registration, person) => ({ registration, person }), // runs only if BOTH succeeded ), ); ``` The rule baked into `map2`: the combined result is a **Failure if either failed**, **Loading if either is still loading**, and only **Success when both succeeded**. So the page renders one state and the combiner callback only runs when it's safe. (`map`, `map3`, `andThen` are variations on the same idea.) ### 2c. The store — "all state changes go through one pure function" This is the "Elm-style" pattern. The idea in one sentence: > **Keep all state in one value (the _Model_). The only way to change it is to > send a _message_ (_Msg_) to a pure function `update(model, msg)` that returns > the next Model.** Why bother? Because to understand _every_ way the screen can change, you read _one_ function. No state is mutated anywhere else. ```mermaid sequenceDiagram actor User participant View as View (template) participant Store as createStore (signal) participant Reduce as reduce() — PURE User->>View: clicks / types View->>Store: dispatch(msg) Store->>Reduce: reduce(model, msg) Reduce-->>Store: next model Store-->>View: signal updates → re-render Note over Reduce: the ONLY place state changes;
no HTTP, no timers, no mutation ``` Side effects (HTTP) sit _outside_ this loop: a command does the I/O, then `dispatch`es a message describing the outcome (§2d). So the reducer stays pure and testable. The wizard (`herregistratie/domain/herregistratie.machine.ts`) is the clearest example. Its Model is a discriminated union: ```ts type WizardState = | { tag: 'Editing'; step: 1 | 2; draft: Draft; errors: {...} } | { tag: 'Submitting'; data: Valid } // carries ONLY validated data | { tag: 'Submitted'; data: Valid } | { tag: 'Failed'; data: Valid; error: string }; ``` Because `step` and `errors` exist _only_ on `Editing`, and the other states carry already-validated `data`, "submitting with validation errors showing" is not expressible. The messages and the pure reducer: ```ts type WizardMsg = | { tag: 'SetField'; key; value } | { tag: 'Next' } | { tag: 'Back' } | { tag: 'Submit' } | { tag: 'Retry' } | { tag: 'SubmitConfirmed' } | { tag: 'SubmitFailed'; error }; function reduce(state, msg) { /* returns the next state; no side effects */ } ``` The component (`herregistratie-wizard.component.ts`) wires it to a signal with the tiny helper in `shared/application/store.ts`: ```ts private store = createStore(initial, reduce); state = this.store.model; // a read-only signal of the current Model dispatch = this.store.dispatch; // send a Msg ``` In the template you don't mutate anything — you send messages: `(click)="dispatch({ tag: 'Back' })"`. ### 2d. Side effects (HTTP) without polluting the reducer `reduce` is pure — it must not call the network. So how does a submit happen? The component has a small **command** method that does the impure work and then sends messages describing the outcome: ```ts async runIfSubmitting() { if (this.state().tag !== 'Submitting') return; this.profile.beginHerregistratie(); // 1. optimistic (see below) const r = await submitHerregistratie(s.data); // 2. the actual call if (r.ok) { this.dispatch({ tag: 'SubmitConfirmed' }); this.profile.confirmHerregistratie(); } else { this.dispatch({ tag: 'SubmitFailed', error: r.error }); this.profile.rollbackHerregistratie(); } } ``` So the split is: **reducer = "what the new state is", command = "go do the thing, then tell the reducer what happened."** ### 2e. Optimistic update + rollback, and shared state across pages `BigProfileStore` is marked `providedIn: 'root'`, which means Angular creates **one** instance for the whole app. Every page that injects it sees the same signals. That single shared instance _is_ our cross-page state — no extra library needed. When the user submits a herregistratie: 1. **Optimistic:** `beginHerregistratie()` flips a `pendingHerregistratie` signal **before** the server answers. The dashboard already reads that signal, so it instantly shows "in behandeling" (in progress). The UI feels fast. 2. **On success:** `confirmHerregistratie()` clears the flag and calls `resource.reload()` — that re-fetches the registration so the screen shows the real, updated server data. ("Invalidation": throw away the stale copy, fetch fresh.) 3. **On failure:** `rollbackHerregistratie()` clears the flag, undoing the optimistic guess so the UI matches reality again. ### 2f. Auth/session + the route guard `SessionStore` (`auth/application/session.store.ts`) holds `Session | null`, also a root singleton. `login()` is a command that calls the (mock) DigiD adapter and stores the result. The route guard (`auth/auth.guard.ts`) just reads `store.isAuthenticated()` and redirects to `/login` if you're not signed in. Protected routes list `canActivate: [authGuard]` in `app.routes.ts`. --- ## 3. "Parse, don't validate" — value objects A raw `string` could be anything. After you've checked a postcode is valid, the _type_ should remember that. So we have a `Postcode` type that can only be created by `parsePostcode`, which returns a `Result` (success-or-error) (`registratie/domain/value-objects/`): ```ts const r = parsePostcode(userInput); if (r.ok) save(r.value); // r.value is a Postcode — guaranteed well-formed else showError(r.error); // r.error is the message ``` Once something hands you a `Postcode`, you never re-check it. The validity is baked into the type. Same idea for `Uren` and `BigNummer`. > **FP term:** `Result` is "either an error `E` or a value `T`" — a > discriminated union with `{ ok: true, value }` or `{ ok: false, error }`. It's > how a function reports failure without throwing. --- ## 4. How to add a new feature (recipe) 1. **Domain first.** Add the types and pure rules in the right context's `domain/`. No Angular. Write a `.spec.ts` next to it. 2. **Infrastructure.** If you need data, add an adapter in `infrastructure/` returning an `httpResource` (or a command function returning a `Result`). 3. **Application.** If there's state to coordinate, add/extend a store (`providedIn: 'root'` if it must be shared across pages). Model state as a discriminated union; change it only through a pure `update`/`reduce`. 4. **UI last.** Build the page/organism from `shared/ui` atoms. Render async state through ``. Send messages; don't mutate. If you're tempted to add a third boolean to track state — stop and model it as a discriminated union instead. > **Worked example — the branching intake wizard** (`herregistratie/`). Domain first: > `intake.machine.ts` is one tagged union plus a pure `reduce` and a pure > `visibleSteps(answers)`. A command `submit-intake.ts` does the I/O. UI last: > `intake-wizard.component.ts` (organism) is built from `form-field`, `text-input` and the > new `radio-group` atom; `intake.page.ts` assembles it. No new state library, no booleans. --- ## 5. Branching by _deriving_, not storing The intake wizard (`herregistratie/domain/intake.machine.ts`) shows the most important state-management habit: **don't store what you can derive.** Naively you'd track "which step is next" in a field and update it by hand on every answer — and the moment an earlier answer changes, that field is stale. Instead, the set of steps is a pure function of the answers: ```ts function visibleSteps(a: Answers): StepId[] { const steps: StepId[] = ['buitenland']; if (a.buitenlandGewerkt === 'ja') steps.push('buitenlandDetails'); // branch appears steps.push('uren'); if (lageUren(a)) steps.push('scholing'); // branch appears steps.push('punten', 'review'); return steps; } ``` The state keeps only the raw `answers` and a numeric `cursor`; the visible step is `visibleSteps(answers)[cursor]`. Change "buiten Nederland gewerkt?" to _ja_ and the country question simply exists; change it back and it's gone — the cursor is clamped to the new list. There's no synchronisation code to get wrong, and `visibleSteps` is a one-line unit test. Answers persist to `localStorage` (an `effect` in the component) so a reload resumes where the user left off. ```mermaid stateDiagram-v2 [*] --> Answering Answering --> Answering: SetAnswer / Next / Back
(steps re-derived each time) Answering --> Submitting: Submit (all answers valid) Submitting --> Submitted: ok Submitting --> Failed: error Failed --> Submitting: Retry ``` See it live on `/concepts` (section 5) — the step list and the "stap N van M" counter update as you type. --- ## 6. Connecting to a .NET backend > **Implemented.** No longer hypothetical: a minimal ASP.NET Core backend now hosts > the business rules and serves the endpoints; the FE consumes it through an > NSwag-generated typed client. See `backend/README.md`. The text below remains as > the rationale for _why_ only `infrastructure/` + `contracts/` had to change. The adapters used to read static JSON (`mock/*.json`). Because `infrastructure/` is the only layer that touches the network — the **anti-corruption boundary** — pointing the app at a real ASP.NET API touched _only these files_. Domain, application and UI don't change. The one concrete change per adapter: a **DTO** type matching the .NET response, a `toDomain` mapper, and a real URL. ```ts // infrastructure/big-register.adapter.ts // 1) Shape exactly as ASP.NET serialises it (camelCase via the default JsonSerializer). interface RegistrationDto { bigNumber: string; name: string; status: 'Registered' | 'Suspended' | 'StruckOff'; reregistrationDate?: string; // … } // 2) Map the wire shape to our domain union (this is the anti-corruption layer). function toDomain(dto: RegistrationDto): Registration { /* build the tagged union */ } // 3) Same httpResource, real endpoint instead of mock/registration.json. registrationResource() { return httpResource(() => `${environment.apiBaseUrl}/registrations/me`, { parse: toDomain }); } ``` Practical notes, kept lazy: - **Base URL** via Angular environments (`environment.apiBaseUrl`); `proxy.conf.json` in dev to avoid CORS, or enable CORS on the .NET side for the SPA origin. - **Auth**: send the bearer/cookie with an `HttpInterceptor` (the existing `scenario.interceptor.ts` shows the pattern — replace or disable it for the real API). - **The contract**: start with **hand-written DTOs** (shown above) — zero tooling. When the API surface grows, generate a typed client from the .NET **OpenAPI/Swagger** document (e.g. NSwag) so the DTOs stay in sync automatically. Either way, keep `toDomain` as the single place the wire format meets our types. - Nothing else moves: ``, the stores, and every page keep working unchanged. --- ## 7. Mini-glossary - **Pure function** — output depends only on inputs; no side effects. Easy to test. - **Discriminated / tagged union (sum type)** — a value that is exactly one of several labelled shapes (`{ tag: 'A'; ... } | { tag: 'B'; ... }`). The `tag` says which; each shape carries only the data that makes sense for it. - **`RemoteData`** — a tagged union for an async value: Loading / Empty / Failure / Success. - **`Result`** — a tagged union for success-or-error. - **Value object** — a small type whose validity is guaranteed by its constructor (e.g. `Postcode`). - **Reducer (`update`/`reduce`)** — the one pure function that maps `(state, message) → next state`. - **Command** — an impure function that does I/O (HTTP, timer) and then dispatches messages with the outcome. - **Optimistic update** — show the expected result immediately, then confirm or roll back when the server answers. - **Bounded context** — a self-contained business area with its own language and folder (`auth`, `registratie`, `herregistratie`). - **`signal` / `computed`** — Angular's reactive values; `computed` recalculates automatically when the signals it reads change.