import { Meta } from '@storybook/addon-docs/blocks'; # Behaviour-driven tests Tests here read as **specifications of behaviour**, not checks of implementation. A test says what the system _does_ — in the domain's own words — so a failing test names a broken behaviour, and the suite doubles as living documentation. This is the BDD half of the [Testing strategy](?path=/docs/foundations-testing-strategy--docs) (which owns _what to test, by layer_); BDD owns _how each test is phrased and scoped_. ## Three rules ### 1. `describe` = the subject, `it` = one observable behaviour The `describe()` block names the unit under test; each `it()` states a single behaviour in **declarative present tense** — the implicit subject is "it". No `should`, no Given/When/Then ceremony: present-tense declaration already reads as a spec. ```ts describe('parsePostcode', () => { it('normalises to "1234 AB" (uppercase, single space, trimmed)', () => { … }); it('rejects malformed input', () => { … }); }); ``` Read top-to-bottom it _is_ the spec: "parsePostcode — normalises to 1234 AB; rejects malformed input." ### 2. One behaviour per test A test asserts **one behaviour**, not one `expect()`. Several assertions that pin down the _same_ behaviour belong together; assertions about _different_ behaviours belong apart. | Keep together (one behaviour) | Split apart (separate behaviours) | | -------------------------------------------------------------- | -------------------------------------------------------- | | A `Result`'s `.ok` then its `.value` | The `ok` branch **and** the `err` branch of a transition | | A whole-object `toEqual` | An invalid-input case **and** a valid-input case | | A loop asserting one rule over many inputs | Two independent state transitions | | A truth-table (`draft` → true, `approver` → false) of one rule | An authorization check **and** a rendering check | A title that needs `/`, `;`, "then" or "and" to join two behaviours is the smell — split it, and each half gets its own present-tense name. ### 3. Speak the ubiquitous language (the DDD tie-in) Test names use the **domain vocabulary**, not technical jargon — the same words as the [bounded contexts](?path=/docs/foundations-domain-driven-design--docs): a _behandelaar_ drafts, a _beoordelaar_ approves, a _herregistratie_ is _ingediend_. The test name is readable by someone who knows the domain but not the code. ```ts it('drafter cannot approve or reject even when submitted', …); it('confirmed dutch proficiency requires taalvaardigheid proof', …); ``` ## How it fits TDD & DDD - **TDD** — the loop is red → green → refactor: write the behaviour as a failing `it`, make it pass, then clean up. Because tests describe behaviour (not internals), a refactor that preserves behaviour keeps them green. Pure domain logic is tested directly — no `TestBed` (see [Testing strategy](?path=/docs/foundations-testing-strategy--docs)). - **DDD** — behaviour is expressed in the ubiquitous language, so the spec and the code share one vocabulary. Domain rules (reducers, value-object parsers, policies) are the richest specs; the wire boundary is tested as "rejects malformed input", the UI as Storybook stories. ## Where to look Canonical behaviour specs in the repo: `registratie/domain/value-objects/postcode.spec.ts` (parser behaviour), `registratie/domain/registratie-wizard.machine.spec.ts` (one transition per test), and backend `AuthzTests.cs` (rule truth-tables). The [Testing strategy](?path=/docs/foundations-testing-strategy--docs) page maps which layer gets which kind of test.