Wires text-input's aria-describedby to the form-field description div (the BSN hint was rendered but never announced), pins desc-before-error ordering, and switches alert to role=alert for errors vs role=status for info/ok/warning. Composition contract enforced by story play tests (form-field+text-input, alert per variant) run in the WP-01 CI gate. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
77 lines
2.0 KiB
TypeScript
77 lines
2.0 KiB
TypeScript
import { Component, booleanAttribute, forwardRef, input } from '@angular/core';
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import { ControlValueAccessor, NG_VALUE_ACCESSOR } from '@angular/forms';
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/** Atom: text input. Utrecht textbox wired up as a form control (ngModel/reactive). */
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@Component({
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selector: 'app-text-input',
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styles: [
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`
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:host {
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display: block;
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}
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input {
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inline-size: 100%;
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box-sizing: border-box;
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}
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`,
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],
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template: `
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<input
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class="form-control"
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[class.is-invalid]="invalid()"
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[type]="type()"
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[id]="inputId()"
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[attr.aria-invalid]="invalid() ? 'true' : null"
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[attr.aria-describedby]="describedBy()"
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[placeholder]="placeholder()"
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[disabled]="disabled"
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[value]="value"
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(input)="onInput($event)"
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(blur)="onTouched()"
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/>
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`,
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providers: [
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{ provide: NG_VALUE_ACCESSOR, useExisting: forwardRef(() => TextInputComponent), multi: true },
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],
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})
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export class TextInputComponent implements ControlValueAccessor {
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type = input<'text' | 'password' | 'email'>('text');
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placeholder = input('');
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invalid = input(false);
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inputId = input<string>();
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/** Set when the paired form-field renders a `-desc` hint, so it gets announced. */
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hasDescription = input(false, { transform: booleanAttribute });
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value = '';
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disabled = false;
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onChange: (v: string) => void = () => {};
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onTouched: () => void = () => {};
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describedBy(): string | null {
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const id = this.inputId();
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if (!id) return null;
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const ids = [
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...(this.hasDescription() ? [`${id}-desc`] : []),
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...(this.invalid() ? [`${id}-error`] : []),
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];
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return ids.length ? ids.join(' ') : null;
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}
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onInput(e: Event) {
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this.value = (e.target as HTMLInputElement).value;
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this.onChange(this.value);
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}
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writeValue(v: string) {
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this.value = v ?? '';
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}
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registerOnChange(fn: (v: string) => void) {
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this.onChange = fn;
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}
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registerOnTouched(fn: () => void) {
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this.onTouched = fn;
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}
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setDisabledState(d: boolean) {
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this.disabled = d;
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}
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}
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