Plain-language walkthrough of the bounded-context layering and the state management (RemoteData, the Elm-style store, combining services, optimistic updates, value objects), with a glossary — aimed at a junior with no functional programming background. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
273 lines
12 KiB
Markdown
273 lines
12 KiB
Markdown
# Architecture guide
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A walkthrough of how this app is organised and, especially, **how state is
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managed** — written for a developer who has *not* done functional programming
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before. No prior FP knowledge assumed. Where we use an FP idea, we explain it in
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plain language first.
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This is a demo of a Dutch BIG-register self-service portal (a healthcare
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professional logs in, sees their registration, and can apply for
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re-registration — "herregistratie").
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---
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## 1. The big picture: three "contexts", four "layers"
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The code is split first by **business area** (a "bounded context" in DDD terms),
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then inside each area by **layer**.
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```
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src/app/
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shared/ things every context reuses (no business logic of its own)
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auth/ logging in / the current session
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registratie/ the user's BIG registration + personal data
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herregistratie/ the re-registration application flow
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showcase/ a teaching page; not a real feature
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```
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Inside a context you'll see the same four folders. They answer four different
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questions:
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| Layer | Answers… | May import Angular? | Example here |
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|------------------|---------------------------------------|---------------------|--------------|
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| `domain/` | What are the business rules and data? | **No** (pure TS) | `registration.ts`, `registration.policy.ts` |
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| `application/` | How do we coordinate a task / state? | Yes (signals) | `big-profile.store.ts` |
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| `infrastructure/`| Where does data come from? | Yes (HTTP) | `big-register.adapter.ts`, `brp.adapter.ts` |
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| `ui/` | How does it look? | Yes (components) | `dashboard.page.ts` |
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**The one rule that keeps it sane: dependencies only point *inward*.** UI may use
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application, application may use domain, everyone may use `shared`. Never the
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other way around. The `domain/` layer imports nothing from Angular, so the
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business rules are plain functions you can read and test in isolation.
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Allowed direction: `herregistratie → registratie → shared`, `auth → shared`.
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### Why the `shared/` kernel is split too
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- `shared/kernel/` — tiny generic helpers (no Angular).
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- `shared/application/` — generic state tools (RemoteData, the store).
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- `shared/ui/` — the atomic-design building blocks (buttons, inputs, the async renderer). These know nothing about BIG-register.
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- `shared/layout/` — page chrome (header, footer, shells).
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- `shared/infrastructure/` — the demo HTTP interceptor.
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Imports use path aliases so they read as direction statements:
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`@shared/*`, `@auth/*`, `@registratie/*`, `@herregistratie/*`.
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---
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## 2. The state-management ideas (the important part)
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Most UI bugs come from **state that can lie** — two booleans that disagree, data
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that's shown while an error is also showing, a "submit" that fires while a field
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is invalid. The whole strategy here is: **make those impossible by choosing
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better types.** Three tools do the work.
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### 2a. `RemoteData` — one value instead of three booleans
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The naive way to track a network call:
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```ts
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isLoading = signal(true);
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error = signal<string | null>(null);
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data = signal<Thing | null>(null);
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```
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Three signals = eight combinations, and most are nonsense (loading **and** has
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data **and** has an error?). You end up writing defensive `if`s everywhere.
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Instead we use **one** value that is *exactly one of* four shapes
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(`shared/application/remote-data.ts`):
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```ts
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type RemoteData<E, T> =
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| { tag: 'Loading' }
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| { tag: 'Empty' }
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| { tag: 'Failure'; error: E } // only this shape has an error
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| { tag: 'Success'; value: T }; // only this shape has a value
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```
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This is called a **discriminated union** (a.k.a. "tagged union" or "sum type"):
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a value that is one of several labelled shapes, where the `tag` tells you which.
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Notice the data lives *on* the shape — you literally cannot read `.value` unless
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you're in the `Success` case, so "loaded but no data" can't be written down.
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To use it, you handle every case once. The `<app-async>` component
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(`shared/ui/async/async.component.ts`) does this for you: you give it a
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`RemoteData` (or a raw `httpResource`) and four templates, and it shows exactly
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one. There's also `foldRemote(rd, { loading, empty, failure, success })` for
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doing the same in TypeScript — the compiler makes you cover all four.
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> **FP term:** a *pure function* is one whose output depends only on its inputs
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> and which changes nothing else (no network, no writing to variables outside
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> it). Pure functions are easy to test and reason about. We push impure things
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> (HTTP, timers) to the edges.
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### 2b. Combining sources with `map2` — two services, one state
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The dashboard needs data from **two** services: the BIG-register (status,
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specialisms) and the BRP (name, address). Each is its own `RemoteData`. Tracking
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both by hand means juggling two loading flags, two errors…
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`map2` folds them into **one** `RemoteData` (`big-profile.store.ts`):
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```ts
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profile = computed(() =>
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map2(
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fromResource(this.registrationRes), // RemoteData from service A
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fromResource(this.personRes), // RemoteData from service B
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(registration, person) => ({ registration, person }), // runs only if BOTH succeeded
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),
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);
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```
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The rule baked into `map2`: the combined result is a **Failure if either
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failed**, **Loading if either is still loading**, and only **Success when both
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succeeded**. So the page renders one state and the combiner callback only runs
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when it's safe. (`map`, `map3`, `andThen` are variations on the same idea.)
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### 2c. The store — "all state changes go through one pure function"
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This is the "Elm-style" pattern. The idea in one sentence:
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> **Keep all state in one value (the *Model*). The only way to change it is to
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> send a *message* (*Msg*) to a pure function `update(model, msg)` that returns
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> the next Model.**
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Why bother? Because to understand *every* way the screen can change, you read
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*one* function. No state is mutated anywhere else.
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The wizard (`herregistratie/domain/herregistratie.machine.ts`) is the clearest
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example. Its Model is a discriminated union:
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```ts
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type WizardState =
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| { tag: 'Editing'; step: 1 | 2; draft: Draft; errors: {...} }
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| { tag: 'Submitting'; data: Valid } // carries ONLY validated data
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| { tag: 'Submitted'; data: Valid }
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| { tag: 'Failed'; data: Valid; error: string };
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```
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Because `step` and `errors` exist *only* on `Editing`, and the other states
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carry already-validated `data`, "submitting with validation errors showing" is
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not expressible. The messages and the pure reducer:
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```ts
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type WizardMsg =
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| { tag: 'SetField'; key; value } | { tag: 'Next' } | { tag: 'Back' }
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| { tag: 'Submit' } | { tag: 'Retry' }
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| { tag: 'SubmitConfirmed' } | { tag: 'SubmitFailed'; error };
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function reduce(state, msg) { /* returns the next state; no side effects */ }
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```
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The component (`herregistratie-wizard.component.ts`) wires it to a signal with
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the tiny helper in `shared/application/store.ts`:
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```ts
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private store = createStore(initial, reduce);
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state = this.store.model; // a read-only signal of the current Model
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dispatch = this.store.dispatch; // send a Msg
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```
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In the template you don't mutate anything — you send messages:
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`(click)="dispatch({ tag: 'Back' })"`.
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### 2d. Side effects (HTTP) without polluting the reducer
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`reduce` is pure — it must not call the network. So how does a submit happen?
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The component has a small **command** method that does the impure work and then
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sends messages describing the outcome:
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```ts
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async runIfSubmitting() {
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if (this.state().tag !== 'Submitting') return;
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this.profile.beginHerregistratie(); // 1. optimistic (see below)
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const r = await submitHerregistratie(s.data); // 2. the actual call
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if (r.ok) { this.dispatch({ tag: 'SubmitConfirmed' }); this.profile.confirmHerregistratie(); }
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else { this.dispatch({ tag: 'SubmitFailed', error: r.error }); this.profile.rollbackHerregistratie(); }
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}
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```
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So the split is: **reducer = "what the new state is", command = "go do the thing,
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then tell the reducer what happened."**
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### 2e. Optimistic update + rollback, and shared state across pages
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`BigProfileStore` is marked `providedIn: 'root'`, which means Angular creates
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**one** instance for the whole app. Every page that injects it sees the same
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signals. That single shared instance *is* our cross-page state — no extra
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library needed.
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When the user submits a herregistratie:
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1. **Optimistic:** `beginHerregistratie()` flips a `pendingHerregistratie`
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signal **before** the server answers. The dashboard already reads that
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signal, so it instantly shows "in behandeling" (in progress). The UI feels
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fast.
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2. **On success:** `confirmHerregistratie()` clears the flag and calls
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`resource.reload()` — that re-fetches the registration so the screen shows the
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real, updated server data. ("Invalidation": throw away the stale copy, fetch
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fresh.)
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3. **On failure:** `rollbackHerregistratie()` clears the flag, undoing the
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optimistic guess so the UI matches reality again.
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### 2f. Auth/session + the route guard
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`SessionStore` (`auth/application/session.store.ts`) holds `Session | null`, also
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a root singleton. `login()` is a command that calls the (mock) DigiD adapter and
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stores the result. The route guard (`auth/auth.guard.ts`) just reads
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`store.isAuthenticated()` and redirects to `/login` if you're not signed in.
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Protected routes list `canActivate: [authGuard]` in `app.routes.ts`.
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---
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## 3. "Parse, don't validate" — value objects
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A raw `string` could be anything. After you've checked a postcode is valid, the
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*type* should remember that. So we have a `Postcode` type that can only be
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created by `parsePostcode`, which returns a `Result` (success-or-error)
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(`registratie/domain/value-objects/`):
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```ts
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const r = parsePostcode(userInput);
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if (r.ok) save(r.value); // r.value is a Postcode — guaranteed well-formed
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else showError(r.error); // r.error is the message
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```
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Once something hands you a `Postcode`, you never re-check it. The validity is
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baked into the type. Same idea for `Uren` and `BigNummer`.
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> **FP term:** `Result<E, T>` is "either an error `E` or a value `T`" — a
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> discriminated union with `{ ok: true, value }` or `{ ok: false, error }`. It's
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> how a function reports failure without throwing.
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---
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## 4. How to add a new feature (recipe)
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1. **Domain first.** Add the types and pure rules in the right context's
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`domain/`. No Angular. Write a `.spec.ts` next to it.
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2. **Infrastructure.** If you need data, add an adapter in `infrastructure/`
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returning an `httpResource` (or a command function returning a `Result`).
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3. **Application.** If there's state to coordinate, add/extend a store
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(`providedIn: 'root'` if it must be shared across pages). Model state as a
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discriminated union; change it only through a pure `update`/`reduce`.
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4. **UI last.** Build the page/organism from `shared/ui` atoms. Render async
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state through `<app-async>`. Send messages; don't mutate.
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If you're tempted to add a third boolean to track state — stop and model it as a
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discriminated union instead.
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---
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## 5. Mini-glossary
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- **Pure function** — output depends only on inputs; no side effects. Easy to test.
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- **Discriminated / tagged union (sum type)** — a value that is exactly one of several labelled shapes (`{ tag: 'A'; ... } | { tag: 'B'; ... }`). The `tag` says which; each shape carries only the data that makes sense for it.
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- **`RemoteData`** — a tagged union for an async value: Loading / Empty / Failure / Success.
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- **`Result<E,T>`** — a tagged union for success-or-error.
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- **Value object** — a small type whose validity is guaranteed by its constructor (e.g. `Postcode`).
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- **Reducer (`update`/`reduce`)** — the one pure function that maps `(state, message) → next state`.
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- **Command** — an impure function that does I/O (HTTP, timer) and then dispatches messages with the outcome.
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- **Optimistic update** — show the expected result immediately, then confirm or roll back when the server answers.
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- **Bounded context** — a self-contained business area with its own language and folder (`auth`, `registratie`, `herregistratie`).
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- **`signal` / `computed`** — Angular's reactive values; `computed` recalculates automatically when the signals it reads change.
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